Designing Mobile Games for Retention and Monetization

Aug. 1, 2014 | Ythan Pratt

Designing Mobile Games for Retention and Monetization

Over 30% of users who install a game app will play once and never return. To help developers retain their users, Rob suggests that...

Let’s Talk Mobile Games at Casual Connect

July 18, 2014 | Ythan Pratt

Let’s Talk Mobile Games at Casual Connect

Game developers (large and small) will unite at Casual Connect San Francisco from July 22-24, to talk about mobile games.

Casual Connect San Francisco Party Guide

July 15, 2014 | Ythan Pratt

Casual Connect San Francisco Party Guide

The best part of Casual Connect San Francisco is the face time, so we compiled a comprehensive Casual Connect San Francisco Party Guide

Google Advertising ID 101: for NativeX Publishers and Advertisers

July 14, 2014 | Ythan Pratt

Google Advertising ID 101: for NativeX Publishers and Advertisers

Last Fall, the Google Play team announced they would be requiring app developers to replace their current tracking IDs.

The Best Mobile User Acquisition Companies (2014)

July 11, 2014 | Ythan Pratt

The Best Mobile User Acquisition Companies (2014)

VentureBeat recently published a report about how successful mobile app developers get better users for their apps.

Industry Calendar

Gamescom

Aug. 13, 2014 - Aug. 17, 2014 | Cologne, Germany

Gamescom
IGDA Finland

Sept. 9, 2014 | Helsinki, Finland

IGDA Finland
GamesBeat

Sept. 15, 2014 - Sept. 17, 2014 | San Francisco, CA

GamesBeat